Students acquire the ability to think in a cross-media way and to conceive and design user interfaces. The essential aspects of analysis, planning, design and development of interactive systems are taught.
Later on, students typically work in design offices, in the software industry, in the media industry and design departments of industry. They represent the interests of the users and focus primarily on functional and aesthetic quality. In interdisciplinary teams, they often take on a mediating role between specialists from management, technology and design.